Hi libraryland! It’s been a while…over five years to be imprecise. It’s been the best of times (turns out, I love my “new” job as much as I loved being a Teen Librarian. I’m doing well at it and have A LOT to say, but never enough time to get my act together and revive this blog) and the worst of times (…insert pithy dumpster fire metaphor here)
Something pretty neat has been going on just outside of my notice (via an inbox I rarely check these days) – nearly six years after setting our Escape Room manual loose into the world I have recently been overwhelmed with requests for it again, from libraries of all types, schools, scholars, and even private Escape Room and educational companies.
Please, someone…tell me how this happened?! How did an old Escape Room manual – designed long before any of us imagined that we’d be moving programs, including game events like this, to a virtual platform. I’m serious…I’m aching to know who platformed this dusty old instructions.
(And please enjoy my vicarious embarrassment at how idiosyncratically weird the writing across the whole thing is, looking back after all this time. Spoilers (but no apologies) – I still have no ability to tone it down or be less…this.)
I’m fixing it up so it’s freely accessible again. I only ask that you acknowledge the work of myself and Marissa Bucci as the people who established and codified of this design style as appropriate to your usage (or conference presentation…we’ve seen some things over the years!), or, at the very least, name a character in your Room plot after one or both of us, especially if you are a commercial enterprise.
We’re not kidding.